Commit graph

30 commits

Author SHA1 Message Date
walterhiggins 8d8ea69dda moving core drone and extensions into modules folder so 3rd-party extensions/contributions can use require('drone') instead of the existing unwieldy require('../drone').Drone 2015-01-03 20:57:30 +00:00
walterhiggins e8b1cc274d give cottages a wood floor 2015-01-03 13:13:10 +00:00
walterhiggins dad20186d7 removed delay for ladder and lcdclock. 2015-01-03 11:08:40 +00:00
walterhiggins c7e2eeed85 minor tweaks to fort, ladder, sign and young person's guide. 2015-01-03 09:50:37 +00:00
nixnax da673ebdcd Change world.time to world.totalTime
Fixes the "NAN" bug in LCDClock()
2015-01-02 16:22:45 -06:00
walterhiggins a63648cb97 Added bed() and improved low-level drone methods. 2015-01-01 12:47:36 +00:00
walterhiggins e388cdbc8e Further testing and tweaking of Documentation. 2014-12-30 18:12:10 +00:00
walterhiggins 1a0b71f92e Automatically apply correct facing metadata if missing from certain blocks. apply this metadata as properties in 1.8. (Part of work preparing for 1.8) 2014-12-30 14:54:38 +00:00
walterhiggins b0e15bfa80 Reorganization of Drone from 1 monolithic module to smaller modules. 2014-12-28 15:07:08 +00:00
walterhiggins 80522b6d4d fixes issue #159 2014-11-09 12:16:32 +00:00
walterhiggins 19162c3688 First phase of transition from Bukkit to Canary.
Some of the plugins are not yet supported.
If you're feeling brave you can build from source using ant.
2014-09-29 23:42:41 +01:00
walterhiggins df0491ff14 Improved - added doorways between forts and rampart. 2014-08-23 16:46:02 +01:00
walterhiggins b74b4c4f28 New drone.extend() style invocation. 2014-08-23 16:45:43 +01:00
walterhiggins cdccd1fe2e using new Drone.extend() style invocation. added chessboard floor. 2014-08-23 16:45:16 +01:00
walterhiggins 12ff59f2e5 Removing streamer because it's not used anywhere. 2014-08-23 16:43:45 +01:00
walterhiggins ef3a400b91 Merge branch 'master' of github.com:walterhiggins/ScriptCraft 2014-08-23 14:20:00 +01:00
walterhiggins e4abd679d2 rboxcall not used anywhere (ever?) 2014-08-23 14:19:04 +01:00
Walter Higgins 099991637e Delete skyscraper-example.js 2014-08-23 14:15:32 +01:00
walterhiggins 2f2db3c76f Added new blocks. and changed Drone.extend to support single param. 2014-05-24 10:55:27 +01:00
walterhiggins 3c7f8ae94e Make drone build processing more evenly distributed for multiple players 2014-04-19 17:28:43 +01:00
walterhiggins 9d406dbb44 Made maze code place blocks 2 high 2014-03-14 22:23:35 +00:00
Robert Storlind 38e312c93e Indentation according to style guide 2014-03-14 09:25:43 +01:00
Robert Storlind 1a1837cc7e Maze generation using Drone
Point at the ground. Try /js amazing(5,7)
2014-03-10 14:10:54 +01:00
walterhiggins 96b1a54896 Making bukkit objects easier to identify by name (bk prefix) 2014-02-19 22:17:19 +00:00
walterhiggins d976563adf Drone.garden() is now non-destructive - won't destroy existing blocks. 2014-02-19 00:15:44 +00:00
walterhiggins de113db48c Adding new hangtorch() drone function. 2014-02-16 18:31:09 +00:00
walterhiggins 9fdfb45b6c Remove commented out code for inefficient battlements building. 2014-02-16 18:30:30 +00:00
walterhiggins 7e03c6d3d7 More efficient fort building. 2014-02-16 18:29:36 +00:00
walterhiggins 7457cd58b8 Changed formatting to use idiomatic style. (like glasses-mode in emacs) 2014-01-29 19:49:15 +00:00
walterhiggins 7a7767c83c Added logging of errors during plugin autoload. 2014-01-25 09:04:16 +00:00