Aaron Mueller
9cead16d07
remove silly console debug log crap
2012-07-06 19:15:30 +02:00
Aaron Mueller
3879dbef65
Make the AI unbreakable ... almost. see #9
2012-07-06 19:14:07 +02:00
Aaron Mueller
7b40c7adb1
Add high performance features, see #12
2012-07-06 17:09:07 +02:00
Aaron Mueller
76679d9a99
Improve the level 1 a little bit for better game performance, see #8
2012-07-06 16:20:04 +02:00
Aaron Mueller
cd3e2720c6
Implement the win/loose screen, see #6
2012-07-03 22:26:28 +02:00
Aaron Mueller
a40f9d600a
Add sound, see #2
...
Convert the sounds to ogg (just ogg and mo3 is supported by Inpact)
and play it on the events.
2012-06-27 22:53:55 +02:00
Aaron Mueller
a9ab110611
Add some selfmade sound files
...
The sounds are made with bfxr.net
2012-06-24 23:04:53 +02:00
Aaron Mueller
60b6af8e63
Add some score mechanism
...
If the AI or the human player looses 10 games, the game is over
and goes back into the main screen. A score is displayed on top
of the game for each side.
2012-06-24 23:03:05 +02:00
Aaron Mueller
a4d01fefdd
Clean up the main.js code and add a title screen.
2012-06-24 14:30:33 +02:00
Ruben Müller
e597f19d0e
scribbles the graphics on paper, scanned them and put them into the game
2012-06-24 11:18:48 +02:00
Ruben Müller
9f314ec95c
file cleanup
2012-06-24 10:50:26 +02:00
Ruben Müller
e4a1a8b44d
improved the ball movement; added the goal for the ball that resets the ball position
2012-06-24 10:41:41 +02:00
Ruben Müller
6159963b32
groundwork for the base classes and some simple movement
2012-06-22 18:20:41 +02:00
Ruben Müller
7ac4f0dbce
added impact v 1.20 (newest to date)
2012-06-22 17:26:53 +02:00
Ruben Müller
6d6c98ddf2
added the raw impact licence into the "/dev" folder
2012-06-21 10:13:21 +02:00