Commit graph

68 commits

Author SHA1 Message Date
Ruben Müller
d6d8a597a3 added the new paddles 2012-07-12 09:04:50 +02:00
Aaron Mueller
9cead16d07 remove silly console debug log crap 2012-07-06 19:15:30 +02:00
Aaron Mueller
3879dbef65 Make the AI unbreakable ... almost. see #9 2012-07-06 19:14:07 +02:00
Aaron Mueller
7b40c7adb1 Add high performance features, see #12 2012-07-06 17:09:07 +02:00
Aaron Mueller
76679d9a99 Improve the level 1 a little bit for better game performance, see #8 2012-07-06 16:20:04 +02:00
Ruben Müller
47fcbc8b8f started working on the new pixel-style 2012-07-06 15:08:15 +02:00
Aaron Mueller
cd3e2720c6 Implement the win/loose screen, see #6 2012-07-03 22:26:28 +02:00
Aaron Mueller
a40f9d600a Add sound, see #2
Convert the sounds to ogg (just ogg and mo3 is supported by Inpact)
and play it on the events.
2012-06-27 22:53:55 +02:00
Aaron Mueller
a9ab110611 Add some selfmade sound files
The sounds are made with bfxr.net
2012-06-24 23:04:53 +02:00
Aaron Mueller
60b6af8e63 Add some score mechanism
If the AI or the human player looses 10 games, the game is over
and goes back into the main screen. A score is displayed on top
of the game for each side.
2012-06-24 23:03:05 +02:00
Aaron Mueller
a4d01fefdd Clean up the main.js code and add a title screen. 2012-06-24 14:30:33 +02:00
Ruben Müller
e597f19d0e scribbles the graphics on paper, scanned them and put them into the game 2012-06-24 11:18:48 +02:00
Ruben Müller
9f314ec95c file cleanup 2012-06-24 10:50:26 +02:00
Ruben Müller
e4a1a8b44d improved the ball movement; added the goal for the ball that resets the ball position 2012-06-24 10:41:41 +02:00
Ruben Müller
6159963b32 groundwork for the base classes and some simple movement 2012-06-22 18:20:41 +02:00
Ruben Müller
7ac4f0dbce added impact v 1.20 (newest to date) 2012-06-22 17:26:53 +02:00
Ruben Müller
6d6c98ddf2 added the raw impact licence into the "/dev" folder 2012-06-21 10:13:21 +02:00
Ruben Müller
0f4a2d7271 Initial commit 2012-06-21 00:55:19 -07:00