Commit graph

16 commits

Author SHA1 Message Date
Aaron Mueller
b4c3d98984 Refactorthe score and make it global ...
Still full of bugs and crap ...
2013-04-18 21:55:26 +02:00
Ruben Müller
4aff16516e added the player paddle lives 2013-04-18 21:52:22 +02:00
Ruben Müller
4d4ae9c854 Fixed the ball/paddle sizes 2013-04-11 21:51:11 +02:00
Aaron Mueller
f163e34a70 Extract the scoreboard 2013-04-11 21:49:31 +02:00
Ruben Müller
4866476fe9 Added the new ball graphic 2013-04-03 21:15:36 +02:00
Aaron Mueller
aab9df40c6 Add the new padels to the game (see #4) 2012-10-20 22:43:14 +02:00
Aaron Mueller
9cead16d07 remove silly console debug log crap 2012-07-06 19:15:30 +02:00
Aaron Mueller
3879dbef65 Make the AI unbreakable ... almost. see #9 2012-07-06 19:14:07 +02:00
Aaron Mueller
7b40c7adb1 Add high performance features, see #12 2012-07-06 17:09:07 +02:00
Aaron Mueller
a40f9d600a Add sound, see #2
Convert the sounds to ogg (just ogg and mo3 is supported by Inpact)
and play it on the events.
2012-06-27 22:53:55 +02:00
Aaron Mueller
60b6af8e63 Add some score mechanism
If the AI or the human player looses 10 games, the game is over
and goes back into the main screen. A score is displayed on top
of the game for each side.
2012-06-24 23:03:05 +02:00
Aaron Mueller
a4d01fefdd Clean up the main.js code and add a title screen. 2012-06-24 14:30:33 +02:00
Ruben Müller
e597f19d0e scribbles the graphics on paper, scanned them and put them into the game 2012-06-24 11:18:48 +02:00
Ruben Müller
9f314ec95c file cleanup 2012-06-24 10:50:26 +02:00
Ruben Müller
e4a1a8b44d improved the ball movement; added the goal for the ball that resets the ball position 2012-06-24 10:41:41 +02:00
Ruben Müller
6159963b32 groundwork for the base classes and some simple movement 2012-06-22 18:20:41 +02:00