Old animation cycle removed.
Prepared to support V-USB.
This commit is contained in:
parent
b1b9c93fe8
commit
35cf5ba2e9
3 changed files with 303 additions and 239 deletions
126
firmware/main.c
126
firmware/main.c
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@ -1,122 +1,28 @@
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// Mini-LED-Cube 1.0
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/*
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//
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* Based on the code of the Mini-LED-Cube 1.0
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// Copyright (C) 2009 Paul Wilhelm <paul@mosfetkiller.de>
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*
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// http://mosfetkiller.de/?s=miniledcube
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* Copyright (C) 2009 Paul Wilhelm <paul@mosfetkiller.de>
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* http: *mosfetkiller.de/?s=miniledcube
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// Interner RC-Oszillator, CKDIV8 Disabled
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*
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#define F_CPU 8000000UL
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* Changed by Kai Lauterbach (klaute at web dot de)
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*/
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// Includes
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#include <util/delay.h>
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#include <avr/interrupt.h>
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#include <avr/io.h>
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#include <avr/pgmspace.h>
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// Bitpopelei
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#define set_bit(var, bit) ((var) |= (1 << (bit)))
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#define clear_bit(var, bit) ((var) &= (unsigned)~(1 << (bit)))
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// Bool
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#define FALSE 0
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#define TRUE 1
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// Definitionen
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#define PIXEL_TON 30
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#define PIXEL_TOFF 10
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// Cube-Array
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unsigned char cube[3][3][3];
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unsigned char buffer[3][3][3]; // Framebuffer
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// Prototypen
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void init();
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// Programmzähler
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unsigned int program_counter = 0;
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// Framezähler
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volatile unsigned char frame_counter = 0, fps = 0;
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// Pixelmakros
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#define PSET(x,y,z) (0b01000000 | ((z * 3 + x) + y * 9))
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#define PCLEAR(x,y,z) (0b00000000 | ((z * 3 + x) + y * 9))
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// Instructions
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#define CLEAR 0b10000000
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#define SET 0b10010000
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#define FPS 0b10110000
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#define NEXT 0b11110000
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// Variablen
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#define VAR_FPS 0
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// Für CLEAR und SET
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#define CLEAR_ALL 0
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#define SET_ALL 0
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// Für NEXT
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#define JUMP_FORWARD 1
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#define JUMP_BACKWARD 2
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// Programmcode
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const prog_char program_1[] =
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{
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FPS, 10,
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CLEAR, SET + 12, NEXT, CLEAR, SET + 14, NEXT, // Vor- und zurück tanzen
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CLEAR, SET + 12, NEXT, CLEAR, SET + 14, NEXT,
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CLEAR, SET + 12, NEXT, CLEAR, SET + 15, NEXT,
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CLEAR, SET + 12, NEXT, CLEAR, SET + 15,
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FPS, 5, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT, // Umdrehung
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FPS, 5, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 6, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 6, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 7, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 7, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 8, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 8, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 9, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 9, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 10, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 10, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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CLEAR, SET + 8, NEXT, CLEAR, SET + 12, NEXT, // Umfallen
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CLEAR, SET + 4, NEXT, CLEAR, SET + 5, NEXT, CLEAR, SET + 6, NEXT, // Ebenen
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CLEAR, SET + 1, NEXT, CLEAR, SET + 2, NEXT, CLEAR, SET + 3, NEXT,
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CLEAR, SET + 7, NEXT, CLEAR, SET + 8, NEXT, CLEAR, SET + 9, NEXT,
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FPS, 10, // Außen langlaufen
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CLEAR,
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PSET(0,0,0), PSET(1,0,0), PSET(0,1,0), PSET(1,1,0), PSET(0,2,0), PSET(1,2,0), NEXT,
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PCLEAR(0,0,0), PSET(2,0,0), PCLEAR(0,1,0), PSET(2,1,0), PCLEAR(0,2,0), PSET(2,2,0), NEXT,
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PCLEAR(1,0,0), PSET(2,0,1), PCLEAR(1,1,0), PSET(2,1,1), PCLEAR(1,2,0), PSET(2,2,1), NEXT,
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PCLEAR(2,0,0), PSET(2,0,2), PCLEAR(2,1,0), PSET(2,1,2), PCLEAR(2,2,0), PSET(2,2,2), NEXT,
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PCLEAR(2,0,1), PSET(1,0,2), PCLEAR(2,1,1), PSET(1,1,2), PCLEAR(2,2,1), PSET(1,2,2), NEXT,
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PCLEAR(2,0,2), PSET(0,0,2), PCLEAR(2,1,2), PSET(0,1,2), PCLEAR(2,2,2), PSET(0,2,2), NEXT,
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PCLEAR(1,0,2), PSET(0,0,1), PCLEAR(1,1,2), PSET(0,1,1), PCLEAR(1,2,2), PSET(0,2,1), NEXT,
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PCLEAR(0,0,2), PSET(0,0,0), PCLEAR(0,1,2), PSET(0,1,0), PCLEAR(0,2,2), PSET(0,2,0), NEXT,
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PCLEAR(0,0,1), PCLEAR(0,1,1), PCLEAR(0,2,1),
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SET + 7, NEXT, CLEAR, SET + 8, NEXT, CLEAR, SET + 9, NEXT,
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CLEAR, SET + 8, NEXT, CLEAR, SET + 7, NEXT,
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};
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const prog_char *program_pointer = program_1;
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unsigned int program_length = sizeof(program_1);
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#include "main.h"
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// Main
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// Main
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int main(void)
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int main(void)
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{
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{
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// Initialisierung
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// Initialisierung
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init();
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init();
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init_usb();
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// Hauptschleife
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// Hauptschleife
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while (1)
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while (1)
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{
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{
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//wdt_reset(); // we are alive, so don't reset the µC
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usbPoll(); // keep connected
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/*
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unsigned char instruction = pgm_read_byte(&(program_pointer[program_counter]));
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unsigned char instruction = pgm_read_byte(&(program_pointer[program_counter]));
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if ((instruction & 0b10000000) == 0)
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if ((instruction & 0b10000000) == 0)
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// Programmzähler erhöhen, bzw. bei Erreichen des Programmendes wieder von vorn beginnen
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// Programmzähler erhöhen, bzw. bei Erreichen des Programmendes wieder von vorn beginnen
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if (program_counter + 1 < program_length) program_counter++; else program_counter = 0;
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if (program_counter + 1 < program_length) program_counter++; else program_counter = 0;
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*/
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}
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}
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}
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}
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SIGNAL(SIG_OUTPUT_COMPARE1A)
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SIGNAL(SIG_OUTPUT_COMPARE1A)
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{
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{
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// Pixel multiplexen
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// Pixel multiplexen
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/**/
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for (unsigned char z = 0; z < 3; z++)
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for (unsigned char z = 0; z < 3; z++)
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{
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{
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for (unsigned char y = 0; y < 3; y++)
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for (unsigned char y = 0; y < 3; y++)
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@ -277,4 +186,5 @@ SIGNAL(SIG_OUTPUT_COMPARE1A)
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}
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}
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}
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}
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}
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}
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/**/
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}
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}
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122
firmware/main.h
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122
firmware/main.h
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@ -0,0 +1,122 @@
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// Mini-LED-Cube 1.0
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//
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// Copyright (C) 2009 Paul Wilhelm <paul@mosfetkiller.de>
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// http://mosfetkiller.de/?s=miniledcube
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//
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// Changed by Kai Lauterbach (klaute at web dot de)
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// Interner RC-Oszillator, CKDIV8 Disabled
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#ifndef __main_h__
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#define __main_h__
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#define F_CPU 12000000UL
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// Includes
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#include <util/delay.h>
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#include <avr/interrupt.h>
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#include <avr/io.h>
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#include <avr/pgmspace.h>
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//#include <avr/wdt.h>
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// Bitpopelei
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#define set_bit(var, bit) ((var) |= (1 << (bit)))
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#define clear_bit(var, bit) ((var) &= (unsigned)~(1 << (bit)))
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// Bool
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#define FALSE 0
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#define TRUE 1
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// Definitionen
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#define PIXEL_TON 30
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#define PIXEL_TOFF 10
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// Cube-Array
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unsigned char cube[3][3][3];
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unsigned char buffer[3][3][3]; // Framebuffer
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// Prototypen
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void init(void);
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extern void init_usb(void);
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extern void usbPoll(void);
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/*
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// Programmzähler
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unsigned int program_counter = 0;
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// Framezähler
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volatile unsigned char frame_counter = 0, fps = 0;
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// Pixelmakros
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#define PSET(x,y,z) (0b01000000 | ((z * 3 + x) + y * 9))
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#define PCLEAR(x,y,z) (0b00000000 | ((z * 3 + x) + y * 9))
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// Instructions
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#define CLEAR 0b10000000
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#define SET 0b10010000
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#define FPS 0b10110000
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#define NEXT 0b11110000
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// Variablen
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#define VAR_FPS 0
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// Für CLEAR und SET
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#define CLEAR_ALL 0
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#define SET_ALL 0
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// Für NEXT
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#define JUMP_FORWARD 1
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#define JUMP_BACKWARD 2
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// Animation in pgmspace
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const prog_char program_1[] =
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{
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FPS, 10,
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CLEAR, SET + 12, NEXT, CLEAR, SET + 14, NEXT, // Vor- und zurück tanzen
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CLEAR, SET + 12, NEXT, CLEAR, SET + 14, NEXT,
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CLEAR, SET + 12, NEXT, CLEAR, SET + 15, NEXT,
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CLEAR, SET + 12, NEXT, CLEAR, SET + 15,
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FPS, 5, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT, // Umdrehung
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FPS, 5, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 6, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 6, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 7, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 7, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 8, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 8, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 9, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 9, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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FPS, 10, CLEAR, SET + 8, NEXT, CLEAR, SET + 14, NEXT,
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FPS, 10, CLEAR, SET + 2, NEXT, CLEAR, SET + 15, NEXT,
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CLEAR, SET + 8, NEXT, CLEAR, SET + 12, NEXT, // Umfallen
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CLEAR, SET + 4, NEXT, CLEAR, SET + 5, NEXT, CLEAR, SET + 6, NEXT, // Ebenen
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CLEAR, SET + 1, NEXT, CLEAR, SET + 2, NEXT, CLEAR, SET + 3, NEXT,
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CLEAR, SET + 7, NEXT, CLEAR, SET + 8, NEXT, CLEAR, SET + 9, NEXT,
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FPS, 10, // Außen langlaufen
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CLEAR,
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PSET(0,0,0), PSET(1,0,0), PSET(0,1,0), PSET(1,1,0), PSET(0,2,0), PSET(1,2,0), NEXT,
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PCLEAR(0,0,0), PSET(2,0,0), PCLEAR(0,1,0), PSET(2,1,0), PCLEAR(0,2,0), PSET(2,2,0), NEXT,
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PCLEAR(1,0,0), PSET(2,0,1), PCLEAR(1,1,0), PSET(2,1,1), PCLEAR(1,2,0), PSET(2,2,1), NEXT,
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PCLEAR(2,0,0), PSET(2,0,2), PCLEAR(2,1,0), PSET(2,1,2), PCLEAR(2,2,0), PSET(2,2,2), NEXT,
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PCLEAR(2,0,1), PSET(1,0,2), PCLEAR(2,1,1), PSET(1,1,2), PCLEAR(2,2,1), PSET(1,2,2), NEXT,
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PCLEAR(2,0,2), PSET(0,0,2), PCLEAR(2,1,2), PSET(0,1,2), PCLEAR(2,2,2), PSET(0,2,2), NEXT,
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PCLEAR(1,0,2), PSET(0,0,1), PCLEAR(1,1,2), PSET(0,1,1), PCLEAR(1,2,2), PSET(0,2,1), NEXT,
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PCLEAR(0,0,2), PSET(0,0,0), PCLEAR(0,1,2), PSET(0,1,0), PCLEAR(0,2,2), PSET(0,2,0), NEXT,
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PCLEAR(0,0,1), PCLEAR(0,1,1), PCLEAR(0,2,1),
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SET + 7, NEXT, CLEAR, SET + 8, NEXT, CLEAR, SET + 9, NEXT,
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CLEAR, SET + 8, NEXT, CLEAR, SET + 7, NEXT,
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};
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const prog_char *program_pointer = program_1;
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unsigned int program_length = sizeof(program_1);
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*/
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#endif // __main_h__
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32
firmware/requests.h
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32
firmware/requests.h
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/* Name: requests.h
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* Project: custom-class, a basic USB example
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* Author: Christian Starkjohann
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* Creation Date: 2008-04-09
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* Tabsize: 4
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* Copyright: (c) 2008 by OBJECTIVE DEVELOPMENT Software GmbH
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* License: GNU GPL v2 (see License.txt), GNU GPL v3 or proprietary (CommercialLicense.txt)
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* This Revision: $Id: requests.h 692 2008-11-07 15:07:40Z cs $
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*/
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/* This header is shared between the firmware and the host software. It
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* defines the USB request numbers (and optionally data types) used to
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* communicate between the host and the device.
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*/
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#ifndef __REQUESTS_H_INCLUDED__
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#define __REQUESTS_H_INCLUDED__
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#define CUSTOM_RQ_SET_STATUS 1
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/* Set the LED status. Control-OUT.
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* The requested status is passed in the "wValue" field of the control
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* transfer. No OUT data is sent. Bit 0 of the low byte of wValue controls
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* the LED.
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*/
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#define CUSTOM_RQ_GET_STATUS 2
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/* Get the current LED status. Control-IN.
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* This control transfer involves a 1 byte data phase where the device sends
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* the current status to the host. The status is in bit 0 of the byte.
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*/
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#endif /* __REQUESTS_H_INCLUDED__ */
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