walterhiggins
|
fc2ea06818
|
Changed load paths because drone.js is now in same directory.
|
2013-01-05 12:24:08 +00:00 |
|
walterhiggins
|
004dd4dc1b
|
moved drone.js to same folder as other scripts
|
2013-01-05 11:49:40 +00:00 |
|
walterhiggins
|
2af40c1899
|
changed example_scripts to scripts
|
2013-01-05 11:48:59 +00:00 |
|
walterhiggins
|
ed3e9efd2d
|
Merge branch 'master' of https://github.com/walterhiggins/ScriptCraft
|
2013-01-05 08:37:01 +00:00 |
|
walterhiggins
|
499cff9e42
|
Modified drone.js to work with new MCP and Bukkit implementations.
|
2013-01-05 08:36:19 +00:00 |
|
Walter Higgins
|
a1f3b4ce03
|
Update bukkit.md
|
2013-01-05 08:31:41 +00:00 |
|
walterhiggins
|
f02aa891c3
|
Fix for bug #11 - on windows, autoload of js scripts not working.
|
2013-01-05 08:18:23 +00:00 |
|
walterhiggins
|
75d8299a83
|
Merge branch 'master' of https://github.com/walterhiggins/ScriptCraft
|
2013-01-05 01:25:58 +00:00 |
|
walterhiggins
|
49b24fa2cd
|
untabified.
|
2013-01-05 01:25:23 +00:00 |
|
Walter Higgins
|
bdbc86b162
|
Update README.md
|
2013-01-05 00:57:26 +00:00 |
|
walterhiggins
|
52272da33b
|
Merge branch 'master' of https://github.com/walterhiggins/ScriptCraft
|
2013-01-05 00:53:02 +00:00 |
|
Walter Higgins
|
c105c53f89
|
Update bukkit.md
|
2013-01-05 00:52:01 +00:00 |
|
walterhiggins
|
25fd2c0dd4
|
Adding the .jar file for CraftBukkit users who don't want to compile.
|
2013-01-05 00:16:26 +00:00 |
|
Walter Higgins
|
919b072c35
|
Update README.md
|
2013-01-04 23:56:30 +00:00 |
|
Walter Higgins
|
e6f4d336d8
|
Create bukkit.md
|
2013-01-04 15:53:33 -08:00 |
|
walterhiggins
|
1edf5978fd
|
Removed extraneous ~ files
|
2013-01-04 23:50:00 +00:00 |
|
walterhiggins
|
9df8b30fff
|
New classes which separate out functionality of the JS interpreter and Minecraft impl and Command processor.
|
2013-01-04 23:41:04 +00:00 |
|
walterhiggins
|
c9f30382d6
|
Major reworking of MCP version of Mod and have added a new Bukkit Plugin version.
|
2013-01-04 23:38:47 +00:00 |
|
walterhiggins
|
165a2873b3
|
added youtube link.
|
2013-01-04 01:05:11 +00:00 |
|
walterhiggins
|
8a298953c2
|
untabified.
|
2013-01-03 20:16:58 +00:00 |
|
walterhiggins
|
693b9a3abe
|
cleaned up code.
|
2013-01-03 20:16:13 +00:00 |
|
walterhiggins
|
11e6c642ff
|
Added new dancefloor method and tweaks to CommandScript.java
|
2013-01-03 20:04:03 +00:00 |
|
Walter Higgins
|
d729e8c8a0
|
Update example_scripts/fort.js
changed battlement platform from stone slabs to wood slabs.
|
2013-01-03 09:30:34 +00:00 |
|
Walter Higgins
|
20f2f6ec89
|
Update example_scripts/fort.js
Exception message was incorrect and I've moved the size-check to just after the statement that increases size if odd.
|
2013-01-03 08:36:49 +00:00 |
|
Walter Higgins
|
85f850c79f
|
Update README.md
|
2013-01-02 10:28:40 +00:00 |
|
walterhiggins
|
66c46fc3fd
|
untabified.
|
2013-01-02 07:40:32 +00:00 |
|
walterhiggins
|
d9c0471022
|
Added a TLDNR section
|
2013-01-02 07:39:05 +00:00 |
|
walterhiggins
|
17c007dcc2
|
fixed bug in prism method. all blocks were assumed to have direction metadata.
|
2013-01-02 00:41:30 +00:00 |
|
walterhiggins
|
3d3dccaf70
|
Radical change to how custom buildings can be made - Uses Drone.extend so that new player-submitted blueprints can be part of a chain.
|
2013-01-01 22:38:16 +00:00 |
|
walterhiggins
|
dfc5ba1b8f
|
tidy up
|
2013-01-01 21:14:36 +00:00 |
|
walterhiggins
|
2a8fad7554
|
Moved scripts to example_scripts directory.
|
2013-01-01 21:11:25 +00:00 |
|
walterhiggins
|
5218f66659
|
directory reorg - moving non-core javascript files to examples directory
|
2013-01-01 20:33:59 +00:00 |
|
walterhiggins
|
718475d7b0
|
changes to drone.js to support methods in standalone mode.
|
2013-01-01 20:27:48 +00:00 |
|
Walter Higgins
|
bbcab2a9bc
|
Update castle.js
|
2013-01-01 20:10:01 +00:00 |
|
walterhiggins
|
dc08abd534
|
Improvements to Drone module - each method can now be called in standalone mode.
|
2013-01-01 20:03:31 +00:00 |
|
Conor ONeill
|
7d3689db36
|
corrected one error in README and clarified a few other steps
|
2012-12-31 19:48:12 +00:00 |
|
walterhiggins
|
836310506d
|
screenshot
|
2012-12-31 12:37:56 +00:00 |
|
walterhiggins
|
d28faca04d
|
Adding a new example script fort.js for creating forts and castles.
|
2012-12-31 12:36:25 +00:00 |
|
walterhiggins
|
88cafd6ee2
|
Fixed a bug in Drone.js for prisms using Oak stairs (gable end used spruce not oak)
Added a new optional modification to GuiIngame class to show mouse pos and block info for block under mouse.
|
2012-12-31 08:45:41 +00:00 |
|
walterhiggins
|
9ce85bb5b3
|
improvements to Drone.paste() CommandScript.load now returns last statement of script
|
2012-12-30 19:44:25 +00:00 |
|
Walter Higgins
|
d9c47bf7ad
|
Update README.md
|
2012-12-30 11:02:11 +00:00 |
|
Walter Higgins
|
c15cbec9c2
|
Update README.md
|
2012-12-30 10:57:23 +00:00 |
|
walterhiggins
|
179b3ee4a1
|
Added first draft of Drone.copy() and Drone.paste() methods (paste needs work to handle 'facing' blocks)
|
2012-12-30 09:06:38 +00:00 |
|
walterhiggins
|
ea6fe1e061
|
minor tidy up
|
2012-12-29 07:43:02 +00:00 |
|
walterhiggins
|
b092aa9f87
|
Added error reporting in in-game console
|
2012-12-29 07:41:09 +00:00 |
|
walterhiggins
|
ea5e2c4bb9
|
screenshot of output of cottage_road function
|
2012-12-28 23:05:23 +00:00 |
|
walterhiggins
|
8ba4e466c2
|
added tree methods and cottage_road example function.
|
2012-12-28 22:59:13 +00:00 |
|
walterhiggins
|
15ce10f0e6
|
The road goes on and on. A tree lined avenue created with just 3 lines of code...
var road = new Drone().box(43,3,1,200).up();
for (i=1;i<20;i++) road.left(3).box(6).right(8).box(6).left(5).fwd(10);
|
2012-12-28 13:39:24 +00:00 |
|
walterhiggins
|
bbaa07be12
|
Merge branch 'master' of github.com:walterhiggins/ScriptCraft
|
2012-12-28 13:27:10 +00:00 |
|
walterhiggins
|
5d808368c2
|
Updated to use Rhino's org.mozilla.javascript.* package instead of sun.org.mozilla.javascript (this must have been an old version of Rhino I was using)
|
2012-12-28 13:26:14 +00:00 |
|