Commit graph

37 commits

Author SHA1 Message Date
Ruben Müller 1c9b84e90e updated the gitignore file 2013-04-18 20:19:18 +02:00
Ruben Müller b00e9874a4 updated the gitignore 2013-04-18 20:19:18 +02:00
Aaron Mueller 3dbd1847e5 Add jquery and start implementing the scoreboard 2013-04-11 22:20:03 +02:00
Ruben Müller 8c0ef31a97 Main screen update and loader with transparent background 2013-04-11 21:59:42 +02:00
Ruben Müller 4d4ae9c854 Fixed the ball/paddle sizes 2013-04-11 21:51:11 +02:00
Aaron Mueller f163e34a70 Extract the scoreboard 2013-04-11 21:49:31 +02:00
Ruben Müller 9f3c7a1252 Level visuals ready 2013-04-11 21:34:22 +02:00
Ruben Müller 899abbb72e Working on the level background 2013-04-11 21:14:19 +02:00
Aaron Mueller 56809c619d Finishing game states 2013-04-11 21:12:27 +02:00
Aaron Mueller 187dde1b50 Start implementing a pause screen 2013-04-03 21:52:15 +02:00
Ruben Müller 717b06e612 Added the new game background (HTML/CSS) 2013-04-03 21:50:28 +02:00
Ruben Müller 4866476fe9 Added the new ball graphic 2013-04-03 21:15:36 +02:00
Ruben Müller 85e2f3a1ba Updated impact engine lib from 1.20 to 1.22 2013-04-03 21:02:06 +02:00
Ruben Müller 91b8222037 Updated the list order in the TODO file 2013-04-03 20:47:35 +02:00
Aaron Mueller de3f67de23 Update the todo list 2013-04-03 20:31:50 +02:00
Aaron Mueller 3de0c816f4 Add the ToDo's we need to do to release the game 2013-03-07 21:19:08 +01:00
Aaron Mueller aab9df40c6 Add the new padels to the game (see #4) 2012-10-20 22:43:14 +02:00
Ruben Müller 715472b7a0 working on the website layout surrounding the playfield 2012-08-15 16:38:10 +02:00
Ruben Müller 4cf67116b3 added the 25mb photoshop-file to the gitignore 2012-08-15 16:37:50 +02:00
Ruben Müller d6d8a597a3 added the new paddles 2012-07-12 09:04:50 +02:00
Aaron Mueller 9cead16d07 remove silly console debug log crap 2012-07-06 19:15:30 +02:00
Aaron Mueller 3879dbef65 Make the AI unbreakable ... almost. see #9 2012-07-06 19:14:07 +02:00
Aaron Mueller 7b40c7adb1 Add high performance features, see #12 2012-07-06 17:09:07 +02:00
Aaron Mueller 76679d9a99 Improve the level 1 a little bit for better game performance, see #8 2012-07-06 16:20:04 +02:00
Ruben Müller 47fcbc8b8f started working on the new pixel-style 2012-07-06 15:08:15 +02:00
Aaron Mueller cd3e2720c6 Implement the win/loose screen, see #6 2012-07-03 22:26:28 +02:00
Aaron Mueller a40f9d600a Add sound, see #2
Convert the sounds to ogg (just ogg and mo3 is supported by Inpact)
and play it on the events.
2012-06-27 22:53:55 +02:00
Aaron Mueller a9ab110611 Add some selfmade sound files
The sounds are made with bfxr.net
2012-06-24 23:04:53 +02:00
Aaron Mueller 60b6af8e63 Add some score mechanism
If the AI or the human player looses 10 games, the game is over
and goes back into the main screen. A score is displayed on top
of the game for each side.
2012-06-24 23:03:05 +02:00
Aaron Mueller a4d01fefdd Clean up the main.js code and add a title screen. 2012-06-24 14:30:33 +02:00
Ruben Müller e597f19d0e scribbles the graphics on paper, scanned them and put them into the game 2012-06-24 11:18:48 +02:00
Ruben Müller 9f314ec95c file cleanup 2012-06-24 10:50:26 +02:00
Ruben Müller e4a1a8b44d improved the ball movement; added the goal for the ball that resets the ball position 2012-06-24 10:41:41 +02:00
Ruben Müller 6159963b32 groundwork for the base classes and some simple movement 2012-06-22 18:20:41 +02:00
Ruben Müller 7ac4f0dbce added impact v 1.20 (newest to date) 2012-06-22 17:26:53 +02:00
Ruben Müller 6d6c98ddf2 added the raw impact licence into the "/dev" folder 2012-06-21 10:13:21 +02:00
Ruben Müller 0f4a2d7271 Initial commit 2012-06-21 00:55:19 -07:00