Aaron Mueller
bedbd1e4e6
Connect the 3D-Editor with the great client library.
...
The editor is now an realtime tool for the LED-Cube!
2012-01-15 03:35:36 +01:00
Kai Lauterbach
a6c2b59287
Glade file path fixed.
2012-01-11 20:11:45 +01:00
Kai Lauterbach
a01f5f2c31
Linker flags moved to the right and the -o option to the left...
2012-01-11 20:09:56 +01:00
Aaron Mueller
c2572da067
Start implementing the connection between LEDCube lib and editor
2011-12-28 09:43:29 +01:00
Aaron Mueller
68a5c1a851
Refactor the datatypes to the GTK ones (for compability)
2011-12-27 18:48:15 +01:00
Aaron Mueller
2eae268e06
The sourcecode only compiles with gcc 4.4, reason unknown
2011-12-27 18:47:35 +01:00
Aaron Mueller
bda0d37e4b
Remove some unused signals and prettyfy the rendering
2011-12-22 01:07:43 +01:00
Aaron Mueller
e95b066044
Make The LEDs clickable
2011-12-21 22:58:57 +01:00
Aaron Mueller
998d0e3e15
Add movement and fix some compile bugs
2011-12-21 21:04:58 +01:00
Aaron Mueller
b92b8953a6
Fix a display issue with the wires
2011-12-10 00:50:28 +01:00
Aaron Mueller
37608b6b24
First working GTK + GL window
2011-12-10 00:50:28 +01:00
Aaron Mueller
c10808004c
Start implementing the GUI for the 3D-LED-Cube
2011-11-08 22:32:09 +01:00
Aaron Mueller
2694d9988f
Implement the LED voltage switch.
...
LEDs can now be switched on or off with the mouse. The current
state of the LEd cube is saved in a array which can be easily
printed out to STDOUT.
2011-10-31 00:25:07 +01:00
Aaron Mueller
37e885f02e
Add the picking feature.
...
We can now select a LED on the screen and get the index of the LED.
To get the right index, we use the color picking technique mentioned
in the OpenGL RedBook. This works suprisingly pretty well (and fast!).
2011-10-30 23:55:53 +01:00
Aaron Mueller
b2d11488fa
Strip the resulting binary to redurce some space
2011-10-30 23:42:46 +01:00
Aaron Mueller
5335603b15
Correct some lighting and make real LED models.
2011-10-23 21:43:54 +02:00
Aaron Mueller
dc6b4346ce
Fix the "zoom" problem and add some wires in between.
2011-10-20 20:28:00 +02:00
Aaron Mueller
1b468b8c22
Start implementing a 3D GUI to configure the cube.
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The idea is to use OpenGL and some simple C code to display a 3D cube.
With the mouse you can define which LED should be on or off on a
particular frame. With this technique, you can define whole sequences of
frames to form animations.
2011-10-19 01:10:15 +02:00